Cyberware:
“Wiseman” Full-Conversion(Chromebook 3)
enhancements:
EelSkin(Chromebook 3)
Sprayed up in an urban camouflage pattern
Increased SP(+5 for a total of SP30)
Longevity Module
Wolvers(1 pair)
Skills: Interface +9 ; Awareness/Notice +5 ; Basic Tech +8 ;
Education +9 ; System Knowledge +7 ; CyberTech +8 ; Cyberdeck Design
+8 ; Composition +3 ; Electronics +7 ; Programming +8 ; Fencing +7
; Athletics +5 ;
Heavy Weapons +4 ; PanzerFaust(SOF2) +4
Gear:
Blue Dragon Naginata (3d6 AP)
20 Shiriken (1d6/3 AP)
H&K G-6 ASA (LMG 1 N P 5d6 100 30 VR) w/ 2 reloads
Appearance: “Wires”, having a Wise-Man full-conversion, has painted
himself in a gray-base camouflage pattern. His visor flashes red
when he initially wakes up, enters sleep mode, or gets mad. When
the players meet him he’s in a open area sitting in his “Throne”(Note:
His THRONE is really a very well developed Cybermodem which he is completely
interfaced with(it has LIVEWIRE interface cables). Worth around 500,000eb).
Personality: He is distant and likes no one but his “daughter” Alita. He lives in a fantasy world in which he considers his factory his “castle”. The automated arms, WAD’s and others are considered his followers by him. He is quick to dispatch trespassers and “evil-doers”.
Bounty Hunter - Alita
Stats:
INT 7 REF 15 TECH 4 COOL 9
ATTR 10 LUCK 5 MA 20 BODY 18
EMP 8 Run 60 Leap 15 Lift 720
Cyberware:
Modified Alpha Class(has a Gemini head)...metal parts are SuperChromed
Skills: Combat Sense +9 ; Notice +5 ; Panzerfaust +7 ; Athletics
+5 ; Stealth +4 ; Underestimation( see below) +9 ; Wardrobe +4 ;
Grooming +3 ; Streetwise +2 ; Endurance +2 ; Intimidate +1 ; Human
Perception +3 ; Shadow/Track +3
Underestimation: This is the ability to convince others that you
lack the power to back your play
Gear: Black bodysuit(without sleeves); Brown long coat ; Tan,
cloth boots ; black fingerless gloves
Appearance: Height: 5’ 2” Apparent Weight: 100 lb. Apparent Age: 18 She appears to be Her hair is jet black and all over the place. Her attractiveness is in the little girl sense. She appears before the characters wearing a black, sleeveless singlet-like suit which stops just above her artificial knees. She wears a brown long coat and tan cloth boots. If she readies herself for combat a streak of black oil will be streaked under both eyes.
Personality: Alita acts as a sweet little girl, until she is immersed
in combat. When that happens she becomes serious(grade of seriousness
depends on level of threat). Alita acts as Wires’ conscience.
She is the only one he listens to. He has considered her his daughter.
He found her and rebuilt her shattered body. She has a strong sense
of loyalty to “Wires” and anyone he dares to accept as a friend.
She is willing to hear anyone out, as long as they do not waste her time.
Others in the Factory:
12 Scarabees (Chrome Book 3)
7 Worker Bees (Chrome Book 1)
17 Ceiling Mounted Manipulator Arms(see stats)
14 Ceiling Mounted Welder Arms(see stats)
10 Ceiling Mounted Security Lasers (see stats)
Ceiling Mounted Arms
SDP: 20 Strike : 2D6 Crush: 4D6
REF: 13 Welder: 3D6 & reduces armor 2 levels
Security Lasers
SP: 3 SDP: 10 Laser: 3D6
Areas and their Descriptions
“The Throne Room”
This room is poorly lit. Old, rusting lamps hang from equally
rusty bolts in the ceiling. The lamps are in two columns down the
center of this area. Over sized burners and chemical tanks line the
side walls, the spaces between them create small alcoves. Corrosion
and Rust have apparently started to take their toll, purtid fluid leaks
forth from their appropriate containers. The stench is lesser here,
despite this. In the distance is a shadowed form.
The shadowed form is “Wires” sitting in his Modem-chair. He is interfaced currently(most likely accessing automated defenses and cameras).
PunkNaught Construction area
If the sheet is removed:
Before you is an apparently half-completed conglomeration of machine
parts. Haphazardly welding hold the form together. Squinting
at it, one can make out the forms of bus and aerodyne ports. The
juggernaut in front of you sits upon six keel blocks. Like claws,
they hold the monstrosity in place and about 3 feet off the concrete floor.
Three assault rifles have been set in fixed forward mounts, along what
would appear to be the leading edge. Plating everywhere suggests
armor intent, though badly placed with few flush edges. On the top
of the belittling form lies four miniguns already set in turrets, most
likely waiting to be mounted on. What appears to be a damaged Hellfire
pod it mounted on the rear in a 360 degree turret. Though it appears
well thought out in design, the vectored ports are still open and vulnerable.
On the underside, what appears to be bus tires have been mounted.
PUNKNAUGHT STATS:
SDP: 130 SP: 30 Range: 400 mi
Man: -1 Crew: 8 Pass: 4
Mass: 28 tons Acc/Dec: 50/50 mph
Top Spd: 150 mph Cargo: 3 tons
Equipment: Smoke Launcher(on forward PUG) w/20 shots
Weapons: 3 Assault rifles(forward) (+1 5d6 200 20) ; 1 4-shot Hellfire pod(has rockets) (-1 6d10 1 1 UR) ; 4 Miniguns(if mounted) ( - 6d6+2 2000 100 VR)
“Wires’” Lab
This appears to be a control station that’s been converted into
a labratory of some sort. Sottering irons, sotter, ociliscopes, and
other miscellanious electronics tools litter a make-shift table top.
The electronics in here are worth a fortune. However they are very large and would be hard to carry.
Alita’s Room
In this room there is a medium sized bed. Mainly made up
of pillows and blankets. The sheets are a wrinkled, greying white.
On the wall opposite you there is a vid-screen. On the wall next
to the bed is an industrial electrical outlet. All other electronics,
tubing, and conduits have been moved into orderly piles in the corners
of the room.
The TV can’t be taken. The bed is worth nothing. The piles contain nothing worthy of mention. If the players look under the bed they’ll find a small, femal bodysuit without sleeves, a pair of cloth boots, and a pair of female sized fingerless gloves.
The Computer Room
Against the far wall is an extremely large monitor the size of
a 20th century movie screen. In front of the screen is a large control
panel. The lights on the panel and faint blue glow of the screen
illuminate the room.
The computer is locked(PW: Alita).